Quick Review – Mononoke

I liked Black Sheep’s translation of Mononoke better, but the files were so big that my poor laptop really had to struggle (it’s not that old) and the video would lag sometimes (of course having Azureus open as well probably didn’t help). Just a warning.

I wasn’t sure what to make of the OP. The music fit the show, but the vocals were kind of “eh.” The ED was just your usual ED fare. Often underwhelming or strained otherwise, the music isn’t what makes Mononoke good.

Someone sure liked their Klimt references! If you’ve seen Bake Neko, you know what the crumpled colored paper style is like. The sceencap up there? That look is what it’s all in. It’s similar to what Gankutsuou did, just with “paper” instead of patterns, and also mixes in a lot of traditional Japanese looking imagery. I was suprised at the continually high level of the animation itself, as I wouldn’t expect an artsy show like this to receive a high budget. Nevertheless, it managed to look phenomenal.

Bake Neko worked so well because everyone was pretty much insane. It was fun. Mononoke is different in that, for me, the most important element was no longer story or even the characters but the overall style that everything was told in. The visuals are important, but with this I’m refering more towards the way people, particularly our protagonist, talk and the way the story unfolds. I’m floundering a bit for words here, but the essence it that Mononoke’s five stories or the characters inhabiting them were not as interesting (I was occasionally bored.) as the way in which they were told, which was superb.

Final Verdict
Not Bake Neko but still good, in a different way.

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